public class FPSCounter : MonoBehaviour
{
[SerializeField] Text fpsLabel;
float deltaTime = 0f;
private void Update() {
if(fpsLabel) {
deltaTime += (Time.deltaTime - deltaTime) * 0.1f;
float fps = 1.0f / deltaTime;
fpsLabel.text = String.Format("FPS:{0}",(int)fps);
}
}
}