Visual Studio C# 代碼模板一覽

#if Creates a #if directive and a #endif directive. Anywhere.
#region Creates a #region directive and a #endregion directive. Anywhere.
~ Creates a destructor for the containing class. Inside a class.
attribute Creates a declaration for a class that derives from Attribute. Inside a namespace (including the global namespace), a class, or a struct.
checked Creates a checked block. Inside a method, an indexer, a property accessor, or an event accessor.
class Creates a class declaration. Inside a namespace (including the global namespace), a class, or a struct.
ctor Creates a constructor for the containing class. Inside a class.
cw Creates a call to WriteLine. Inside a method, an indexer, a property accessor, or an event accessor.
do Creates a dowhile loop. Inside a method, an indexer, a property accessor, or an event accessor.
else Creates an else block. Inside a method, an indexer, a property accessor, or an event accessor.
enum Creates an enum declaration. Inside a namespace (including the global namespace), a class, or a struct.
equals Creates a method declaration that overrides the Equals method defined in the Object class. Inside a class or a struct.
exception Creates a declaration for a class that derives from an exception (Exception by default). Inside a namespace (including the global namespace), a class, or a struct.
for Creates a for loop. Inside a method, an indexer, a property accessor, or an event accessor.
foreach Creates a foreach loop. Inside a method, an indexer, a property accessor, or an event accessor.
forr Creates a for loop that decrements the loop variable after each iteration. Inside a method, an indexer, a property accessor, or an event accessor.
if Creates an if block. Inside a method, an indexer, a property accessor, or an event accessor.
indexer Creates an indexer declaration. Inside a class or a struct.
interface Creates an interface declaration. Inside a namespace (including the global namespace), a class, or a struct.
invoke Creates a block that safely invokes an event. Inside a method, an indexer, a property accessor, or an event accessor.
iterator Creates an iterator. Inside a class or a struct.
iterindex Creates a “named” iterator and indexer pair by using a nested class. Inside a class or a struct.
lock Creates a lock block. Inside a method, an indexer, a property accessor, or an event accessor.
mbox Creates a call to MessageBox.Show. You may have to add a reference to System.Windows.Forms.dll. Inside a method, an indexer, a property accessor, or an event accessor.
namespace Creates a namespace declaration. Inside a namespace (including the global namespace).
prop Creates an auto-implemented property declaration. Inside a class or a struct.
ropfull Creates a property declaration with get and set accessors. Inside a class or a struct.
propg Creates a read-only auto-implemented property with a private “set” accessor. Inside a class or a struct.
sim Creates a staticint Main method declaration. Inside a class or a struct.
struct Creates a struct declaration. Inside a namespace (including the global namespace), a class, or a struct.
svm Creates a staticvoid Main method declaration. Inside a class or a struct.
switch Creates a switch block. Inside a method, an indexer, a property accessor, or an event accessor.
try Creates a try-catch block. Inside a method, an indexer, a property accessor, or an event accessor.
tryf Creates a try-finally block. Inside a method, an indexer, a property accessor, or an event accessor.
unchecked Creates an unchecked block. Inside a method, an indexer, a property accessor, or an event accessor.
unsafe Creates an unsafe block. Inside a method, an indexer, a property accessor, or an event accessor.
using Creates a using directive. Inside a namespace (including the global namespace).
while Creates a while loop. Inside a method, an indexer, a property accessor, or an event accessor.

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